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1
Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/ccg/publications/idc05_henderson.pdf (2005)
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2
Development of an American sign language game for deaf children
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/idc05_final.pdf (2005)
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3
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/~thad/p/030_30_AC/NTID05_0526_final.pdf (2005)
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Development of an American sign language game for deaf children
In: http://www.cc.gatech.edu/~brashear/pubs/IDC05.pdf (2005)
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5
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www.rit.edu/ntid/vp/techsym/papers/2005/M2D.pdf (2005)
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6
Development of an American Sign Language game for deaf children
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/idc05_final.pdf (2005)
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7
User-centered development of a gesture-based American Sign Language game. Paper presented at the Instructional Technology and Education of the Deaf Symposium
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/NTID05_0526_final.pdf (2005)
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8
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/ccg/publications/chishort05_lee.pdf
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9
Learning American Sign Language (ASL) through a Gesture-Based Computer Game CopyCat: Learning American Sign Language (ASL) through a Gesture-Based Computer Game
In: http://www.cc.gatech.edu/~vlh/pubs/resna_sdc05.pdf
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10
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gatech.edu/~brashear/pubs/CHI05.pdf
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11
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www.cc.gt.atl.ga.us/fac/Thad.Starner/p/030_30_AC/chi05short_final.pdf
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12
H.5.2 [Information interfaces and presentation]: User Interface
In: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/chi05short_final.pdf
Abstract: We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consists of three parts: an ASL (gesture) recognition engine; an interactive, game-based interface; and an evaluation system. Using interactive, user-centered design and the results of two Wizard-of-Oz studies at Atlanta Area School for the Deaf, we present some unique insights into the spatial organization of interfaces for deaf children. Author Keywords Deaf; children; ASL; design; Wizard-of-Oz method; computer games; computer aided language learning
URL: http://www-static.cc.gatech.edu/gvu/ccg/projects/copycat/p/chi05short_final.pdf
http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.162.2527
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